I’m Juggler EX
Explore this model alongside other A-Type pachislot machines in our Japanese pachislot machine library. For the basics, read how pachislot works in Japan.
I’m Juggler EX (アイムジャグラーEX) is KITA DENSHI’s 6th-generation Juggler model introduced in Japan on December 14, 2020. It preserves the simple GOGO! lamp bonus loop while increasing bonus frequency relative to earlier generations. RB probability and grape probability are the main long-run setting-analysis points.
Last verified: October 8, 2026.
Key terms: A-Type · AT · ART · CZ · Setting · Payout rate · Small role · Bonus · Ceiling · Reset · Zone · Quit timing · Bell
Quick specs
Quick specs
Setting probabilities and payout rate
Setting probabilities and payout rate
Official manufacturer values.
| Setting | BB | RB | Combined | Payout rate |
|---|---|---|---|---|
| 1 | 1/273.1 | 1/439.8 | 1/168.5 | 97.0% |
| 2 | 1/269.7 | 1/399.6 | 1/161.0 | 98.0% |
| 3 | 1/269.7 | 1/331.0 | 1/148.6 | 99.5% |
| 4 | 1/259.0 | 1/315.1 | 1/142.2 | 101.1% |
| 5 | 1/259.0 | 1/255.0 | 1/128.5 | 103.3% |
| 6 | 1/255.0 | 1/255.0 | 1/127.5 | 105.5% |
Small-role probabilities
Small-role probabilities
Administrator research. The following grape/cherry values come from large-sample app/simulation research. Cherry excludes bonus-linked results.
| Setting | Grape | Cherry |
|---|---|---|
| 1 | 1/6.06 | 1/36.36 |
| 2 | 1/6.04 | 1/35.92 |
| 3 | 1/6.04 | 1/36.00 |
| 4 | 1/6.04 | 1/36.35 |
| 5 | 1/6.02 | 1/35.92 |
| 6 | 1/5.80 | 1/35.73 |
Game flow
Game flow
I’m Juggler EX is a bonus-only A-Type machine. The GOGO! lamp confirms a bonus, with approximately 25% of bonus notifications occurring before the full stop sequence and approximately 75% occurring after it. There is no AT, ART or CZ state.
- BIG BONUS: approximately 252 coins.
- REG BONUS: approximately 96 coins.
- Cherry can coincide with a bonus, and specific cherry stops are stronger bonus signals.
Administrator research. Additional play and result interpretation:
Early and late notification are the same bonus system
The approximately 25% early / 75% late notification split describes when a won bonus is announced. It does not mean that 25% of every spin wins a bonus. An early lamp can light before all stop buttons have been pressed; finish the spin before attempting bonus alignment on the next one.
After-notification play can include the familiar Gako sound and special lamp or music patterns. These are presentation differences within the bonus-only loop, rather than a second payout system. The payout panel distinguishes the BIG combination from the 7–7–BAR REG combination.
Ceiling and quit timing
Ceiling and quit timing
No game-count ceiling or guaranteed bonus zone is installed. There is no mandatory post-bonus continuation count. Session decisions are based on accumulated setting indicators rather than reset or ceiling value.
Bonus details
Bonus details
| Bonus | Typical gain | Main note |
|---|---|---|
| BIG CHANCE | Approx. 252 coins | 7-symbol BIG |
| BONUS GAME | Approx. 96 coins | 7-7-BAR REG |
Premium GOGO! lamp patterns and special music can appear around bonus notification, but they do not create a separate payout state.
Administrator research. Additional play and result interpretation:
BIG CHANCE and BONUS GAME
The approximately 252-coin BIG is larger than the approximately 240-coin BIG on several other Juggler models. Do not substitute their payout figures when interpreting this machine. The approximately 96-coin REG remains a different bonus with its own probability.
The bonus gain is not the session profit. If the credit balance falls during ordinary games before the next bonus, those consumed credits still count in the result even when the bonus itself completes normally.
Setting differences and identification
Setting differences and identification
RB provides the strongest published setting separation, improving from 1/439.8 at Setting 1 to 1/255.0 at Settings 5 and 6. BB changes only modestly, so RB and combined rate deserve more weight over long samples.
Administrator research: grape probability improves to around 1/5.80 at Setting 6 compared with around 1/6.06 at Setting 1. The researched cherry probability is comparatively flat and should be used only as supporting evidence.
Administrator research. Additional play and result interpretation:
Separate REG entry routes
Administrator research. These are per-normal-game frequencies for a standalone REG and a REG drawn together with cherry. The cherry column is not the chance of a REG given that you have just drawn a cherry. Keep the two observation categories separate when recording play.
| Setting | Standalone REG | Cherry + REG |
|---|---|---|
| 1 | 1/630.15 | 1/1456.36 |
| 2 | 1/574.88 | 1/1310.72 |
| 3 | 1/474.90 | 1/1092.27 |
| 4 | 1/448.88 | 1/1057.03 |
| 5 | 1/364.09 | 1/851.12 |
| 6 | 1/364.09 | 1/851.12 |
The two routes contribute to the total REG rate in the main setting table. A cherry followed by a later notification is not automatically a cherry-overlap REG: identification depends on the actual winning game and reel result. If that timing is unclear, record the total REG and leave its route unclassified.
Settings 5 and 6 share the listed REG probability and the researched REG route split above. REG alone therefore cannot distinguish those two settings. BIG and the additional grape information have different roles in that comparison, and a short grape sample can still overlap strongly.
For a useful record, separate normal-play games, BIG starts, REG starts, grape payouts and confidently identified cherry-overlap bonuses. Do not include bonus games in the normal-play denominator used for the bonus-entry figures.
Statistical setting ranges
Japanese Slot Guide calculation. The expected counts and central 95% count ranges below are calculated from the listed setting probabilities with a binomial model. They describe ordinary statistical variation under that probability; they are not confidence percentages for the actual setting.
BIG BONUS
Official manufacturer probabilities listed in the setting table above.
1,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/273.1 | 3.7 | 0–8 | — | — |
| 2 | 1/269.7 | 3.7 | 1–8 | +0.0 | +1.3% |
| 3 | 1/269.7 | 3.7 | 1–8 | +0.0 | +1.3% |
| 4 | 1/259.0 | 3.9 | 1–8 | +0.2 | +5.4% |
| 5 | 1/259.0 | 3.9 | 1–8 | +0.2 | +5.4% |
| 6 | 1/255.0 | 3.9 | 1–8 | +0.3 | +7.1% |
3,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/273.1 | 11.0 | 5–18 | — | — |
| 2 | 1/269.7 | 11.1 | 5–18 | +0.1 | +1.3% |
| 3 | 1/269.7 | 11.1 | 5–18 | +0.1 | +1.3% |
| 4 | 1/259.0 | 11.6 | 5–19 | +0.6 | +5.4% |
| 5 | 1/259.0 | 11.6 | 5–19 | +0.6 | +5.4% |
| 6 | 1/255.0 | 11.8 | 6–19 | +0.8 | +7.1% |
5,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/273.1 | 18.3 | 10–27 | — | — |
| 2 | 1/269.7 | 18.5 | 11–27 | +0.2 | +1.3% |
| 3 | 1/269.7 | 18.5 | 11–27 | +0.2 | +1.3% |
| 4 | 1/259.0 | 19.3 | 11–28 | +1.0 | +5.4% |
| 5 | 1/259.0 | 19.3 | 11–28 | +1.0 | +5.4% |
| 6 | 1/255.0 | 19.6 | 11–29 | +1.3 | +7.1% |
8,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/273.1 | 29.3 | 19–40 | — | — |
| 2 | 1/269.7 | 29.7 | 20–41 | +0.4 | +1.3% |
| 3 | 1/269.7 | 29.7 | 20–41 | +0.4 | +1.3% |
| 4 | 1/259.0 | 30.9 | 21–42 | +1.6 | +5.4% |
| 5 | 1/259.0 | 30.9 | 21–42 | +1.6 | +5.4% |
| 6 | 1/255.0 | 31.4 | 21–43 | +2.1 | +7.1% |
REG BONUS
Official manufacturer probabilities listed in the setting table above.
1,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/439.8 | 2.3 | 0–6 | — | — |
| 2 | 1/399.6 | 2.5 | 0–6 | +0.2 | +10.1% |
| 3 | 1/331.0 | 3.0 | 0–7 | +0.7 | +32.9% |
| 4 | 1/315.1 | 3.2 | 0–7 | +0.9 | +39.6% |
| 5 | 1/255.0 | 3.9 | 1–8 | +1.6 | +72.5% |
| 6 | 1/255.0 | 3.9 | 1–8 | +1.6 | +72.5% |
3,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/439.8 | 6.8 | 2–12 | — | — |
| 2 | 1/399.6 | 7.5 | 3–13 | +0.7 | +10.1% |
| 3 | 1/331.0 | 9.1 | 4–15 | +2.2 | +32.9% |
| 4 | 1/315.1 | 9.5 | 4–16 | +2.7 | +39.6% |
| 5 | 1/255.0 | 11.8 | 6–19 | +4.9 | +72.5% |
| 6 | 1/255.0 | 11.8 | 6–19 | +4.9 | +72.5% |
5,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/439.8 | 11.4 | 5–18 | — | — |
| 2 | 1/399.6 | 12.5 | 6–20 | +1.1 | +10.1% |
| 3 | 1/331.0 | 15.1 | 8–23 | +3.7 | +32.9% |
| 4 | 1/315.1 | 15.9 | 9–24 | +4.5 | +39.6% |
| 5 | 1/255.0 | 19.6 | 11–29 | +8.2 | +72.5% |
| 6 | 1/255.0 | 19.6 | 11–29 | +8.2 | +72.5% |
8,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/439.8 | 18.2 | 10–27 | — | — |
| 2 | 1/399.6 | 20.0 | 12–29 | +1.8 | +10.1% |
| 3 | 1/331.0 | 24.2 | 15–34 | +6.0 | +32.9% |
| 4 | 1/315.1 | 25.4 | 16–36 | +7.2 | +39.6% |
| 5 | 1/255.0 | 31.4 | 21–43 | +13.2 | +72.5% |
| 6 | 1/255.0 | 31.4 | 21–43 | +13.2 | +72.5% |
Combined bonus
Official manufacturer combined bonus probabilities in the table above; Japanese Slot Guide binomial calculations.
1,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/168.5 | 5.9 | 2–11 | — | — |
| 2 | 1/161.0 | 6.2 | 2–11 | +0.3 | +4.7% |
| 3 | 1/148.6 | 6.7 | 2–12 | +0.8 | +13.4% |
| 4 | 1/142.2 | 7.0 | 2–13 | +1.1 | +18.5% |
| 5 | 1/128.5 | 7.8 | 3–14 | +1.8 | +31.1% |
| 6 | 1/127.5 | 7.8 | 3–14 | +1.9 | +32.2% |
3,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/168.5 | 17.8 | 10–26 | — | — |
| 2 | 1/161.0 | 18.6 | 11–28 | +0.8 | +4.7% |
| 3 | 1/148.6 | 20.2 | 12–29 | +2.4 | +13.4% |
| 4 | 1/142.2 | 21.1 | 13–31 | +3.3 | +18.5% |
| 5 | 1/128.5 | 23.3 | 14–33 | +5.5 | +31.1% |
| 6 | 1/127.5 | 23.5 | 15–33 | +5.7 | +32.2% |
5,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/168.5 | 29.7 | 20–41 | — | — |
| 2 | 1/161.0 | 31.1 | 21–42 | +1.4 | +4.7% |
| 3 | 1/148.6 | 33.6 | 23–45 | +4.0 | +13.4% |
| 4 | 1/142.2 | 35.2 | 24–47 | +5.5 | +18.5% |
| 5 | 1/128.5 | 38.9 | 27–52 | +9.2 | +31.1% |
| 6 | 1/127.5 | 39.2 | 27–52 | +9.5 | +32.2% |
8,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/168.5 | 47.5 | 35–61 | — | — |
| 2 | 1/161.0 | 49.7 | 36–64 | +2.2 | +4.7% |
| 3 | 1/148.6 | 53.8 | 40–69 | +6.4 | +13.4% |
| 4 | 1/142.2 | 56.3 | 42–71 | +8.8 | +18.5% |
| 5 | 1/128.5 | 62.3 | 47–78 | +14.8 | +31.1% |
| 6 | 1/127.5 | 62.7 | 48–79 | +15.3 | +32.2% |
Grape
Administrator research from app/simulation estimates. Binomial ranges condition on these rates; they do not quantify uncertainty in the source estimates.
1,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/6.06 | 165.0 | 142–188 | — | — |
| 2 | 1/6.04 | 165.6 | 143–189 | +0.5 | +0.3% |
| 3 | 1/6.04 | 165.6 | 143–189 | +0.5 | +0.3% |
| 4 | 1/6.04 | 165.6 | 143–189 | +0.5 | +0.3% |
| 5 | 1/6.02 | 166.1 | 143–189 | +1.1 | +0.7% |
| 6 | 1/5.80 | 172.4 | 149–196 | +7.4 | +4.5% |
3,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/6.06 | 495.0 | 456–535 | — | — |
| 2 | 1/6.04 | 496.7 | 457–537 | +1.6 | +0.3% |
| 3 | 1/6.04 | 496.7 | 457–537 | +1.6 | +0.3% |
| 4 | 1/6.04 | 496.7 | 457–537 | +1.6 | +0.3% |
| 5 | 1/6.02 | 498.3 | 459–539 | +3.3 | +0.7% |
| 6 | 1/5.80 | 517.2 | 477–558 | +22.2 | +4.5% |
5,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/6.06 | 825.1 | 774–877 | — | — |
| 2 | 1/6.04 | 827.8 | 777–880 | +2.7 | +0.3% |
| 3 | 1/6.04 | 827.8 | 777–880 | +2.7 | +0.3% |
| 4 | 1/6.04 | 827.8 | 777–880 | +2.7 | +0.3% |
| 5 | 1/6.02 | 830.6 | 779–882 | +5.5 | +0.7% |
| 6 | 1/5.80 | 862.1 | 810–915 | +37.0 | +4.5% |
8,000 games
| Setting | Listed rate | Expected count | Central 95% range | Δ vs S1 | Relative difference |
|---|---|---|---|---|---|
| 1 | 1/6.06 | 1320.1 | 1255–1386 | — | — |
| 2 | 1/6.04 | 1324.5 | 1260–1390 | +4.4 | +0.3% |
| 3 | 1/6.04 | 1324.5 | 1260–1390 | +4.4 | +0.3% |
| 4 | 1/6.04 | 1324.5 | 1260–1390 | +4.4 | +0.3% |
| 5 | 1/6.02 | 1328.9 | 1264–1394 | +8.8 | +0.7% |
| 6 | 1/5.80 | 1379.3 | 1313–1446 | +59.2 | +4.5% |
How to read this: overlapping ranges are expected. A result inside one setting’s range can also be plausible under another setting. Do not use these ranges as a setting confirmation or as a promise of future results.
How to play
How to play
Start with the left reel during ordinary play. Use the reel-targeting procedure below.
During normal play, aim the BAR around the upper area of the left reel to cover cherry. After the left-reel stop, the middle and right reels can generally be stopped freely. Bell and clown roles can be missed with this efficient procedure, but their low frequency makes constant targeting impractical. During BIG and REG, all reels can be stopped normally.
When GOGO! lights
- Finish the current spin. Check the BIG and REG symbol combinations on the machine’s payout panel.
- On the following spin, aim for the displayed bonus combination on each reel to start the bonus.
- Once BIG or REG begins, use the indicated bet control and stop the reels normally, as described above.
- After the bonus ends, check the remaining credits before deciding whether to continue or cash out.
Administrator research. Additional play and result interpretation:
Aiming the left BAR covers the cherry rather than forcing the outcome of the draw. When GOGO! lights, the task changes from small-role collection to bonus alignment. If the symbols do not line up on the first attempt, check the correct combination and your timing before assuming the notification has disappeared.
Data policy and official references
Data policy and official references
First-party manufacturer information is labelled official. Administrator research identifies the administrator’s review of published information; it does not by itself mean original measurement or manufacturer confirmation. Calculated examples are labelled separately and explain their inputs. A page verification date records an editorial check, not a new experiment or a remeasurement of every value. See our editorial policy for the distinction.
