Lotis

Explore this model alongside other AT pachislot machines in our Japanese pachislot machine library. For the basics, read how pachislot works in Japan.

Lotis (ローティス) is KITA DENSHI’s smart-pachislot AT machine built around lamp-confirmed bonuses, cherry-driven normal-play chances and internal modes. Its large SBB can award about 507 coins, while the normal-game ceiling guarantees a bonus rather than a separate AT-interval reward.

Last verified: October 8, 2026.

Key terms: Smart Pachislot · AT · Setting · Setting hint · Payout rate · Net increase · Bonus · BIG Bonus · REG Bonus · Mode · Zone · Pullback · Watermelon · Ceiling · Reset · Quit timing

Quick specs

Quick specs

ItemValue
Official Japanese nameローティス
ManufacturerKITA DENSHI
SeriesLOTIS
Machine typeAT
Japan rollout dateJuly 6, 2026
ModelLローティスTN
Machine formatAT / Smart Pachislot
SPECIAL BIG BONUSApprox. 507 coins (official)
BIG BONUSApprox. 206 coins (official)
REGULAR BONUSApprox. 66 coins (official)
Bonus net increaseApprox. 5.0 coins/G (official)
Maximum normal ceiling900G without a bonus (Administrator research)
Setting probabilities and payout rate

Setting probabilities and payout rate

Administrator research. Setting 3 is not used on this machine. SBB is extremely rare; the table focuses on the ordinary BB/RB comparison and total rate.

SettingBBRBCombinedPayout rate
11/677.71/514.11/287.298.0%
21/666.41/501.31/281.299.6%
41/648.71/481.71/271.8102.7%
51/634.91/467.31/264.8105.0%
61/627.11/457.41/260.3108.1%

A Setting 1 reference for SBB is approximately 1/16384. Missing higher-setting SBB figures are not interpolated.

Small-role probabilities

Small-role probabilities

The small-role table describes appearance frequency. The chance to clear a feature after drawing a role is a separate conditional probability.

Administrator research. Additional play and result interpretation:

SettingReal cherry: diagonalReal cherry: parallel
1Approx. 1/425.6Approx. 1/993.0
2Approx. 1/425.6Approx. 1/885.6
4Approx. 1/425.6Approx. 1/799.2
5Approx. 1/425.6Approx. 1/728.2
6Approx. 1/425.6Approx. 1/668.7

Watermelon is approximately 1/100.1 and middle cherry approximately 1/16384.0. Real cherry flags differ from the pseudo-cherry premonition presentation. In particular, the higher pseudo-cherry frequency near a bonus is state behavior, not the parallel real-cherry setting table.

The published setting list omits Setting 3. Use the actual setting labels above and leave uncertain cherry identification unclassified rather than assigning every three-symbol appearance to a real flag.

Game flow

Game flow

Normal play aims for a lamp-confirmed bonus. Cherry activity is an important clue: the manufacturer describes normal cherry appearance at about 1/64, increasing to around 1/6 in fake precursor sequences and around 1/4 during a genuine precursor.

Internal modes control the effective game-count behavior and the path toward a bonus. Normal A/Normal B, Chance, Heaven-preparation and Heaven-related states have different expectations, while a pullback-style state can preserve value after certain mode transitions.

Administrator research. Additional play and result interpretation:

A bonus starts the next mode decision

  1. Identify the notified bonus: Super BIG, BIG or REG. Their different gains are individual bonus outcomes, not three AT ranks.
  2. Finish the bonus following navigation. Then track the next-bonus mode and the game count from this bonus end.
  3. Heaven (天国) and its stronger variants use a 32G chain window. A return mode is a separate normal-play route after a chain ends.
  4. During bonus games without navigation, the technical-play target selects the navigation-lamp hint family. Stop middle then right; when replay forms the specified rising diagonal, aim the left reel upper position at red 7 or purple 7 within the two-symbol timing window. This is separate from aligning a bonus.
Ceiling, reset and quit timing

Ceiling, reset and quit timing

Administrator research. The maximum normal-game ceiling is 900G without a bonus and the reward is a bonus. No separate longer AT-interval ceiling is published for this machine.

A setting change reselects the internal mode, so the effective next-bonus range may be shorter than the maximum. Quit timing should therefore consider the current mode clues and post-bonus state rather than assuming every session is headed toward 900G.

Administrator research. Additional play and result interpretation:

The 32G follow-up depends on the next-bonus chain mode; it is different from the deepest normal-game bonus protection. A colour that establishes a stronger next mode can matter beyond the completed bonus. Use the target-dependent interpretation above rather than stopping solely because the latest bonus was REG.

Bonus details

Bonus details

BonusApproximate gain
SPECIAL BIG BONUS507 coins
BIG BONUS206 coins
REGULAR BONUS66 coins

The manufacturer lists an approximate 5.0 coins/G net increase during bonus play. The machine also uses bonus-time technical-play and presentation elements that can provide mode or setting clues.

Administrator research. Additional play and result interpretation:

Bonus-time notifications announce a 1G-chain stock

The approximate gains are 507 coins for Super BIG, 206 for BIG and 66 for REG. During a bonus, the first lamp notification indicates a BIG 1G-chain stock; a second notification indicates a Super BIG 1G-chain stock. These notifications describe the following 1G-chain bonus, not the class of the bonus currently being played.

A higher-coin Super BIG does not change the model into a games-managed AT. The normal-game bonus ceiling remains bonus protection; there is no published deeper fixed AT-interval award to add to its cash estimate.

Setting differences and identification

Setting differences and identification

BB, RB and combined bonus probabilities all improve toward higher settings. The spread is gradual, so a short session can deviate considerably from the theoretical rate. Use the combined result together with mode behavior and any setting-hint presentation rather than relying on one number alone.

Administrator research. Bonus-related presentations include setting-hint elements. Treat confirmed or strongly suggestive presentation patterns as higher-quality evidence than ordinary variance in a small sample.

Modes and states

Modes and states

Administrator research. The checked mode structure includes morning/reset-related, Chance, Normal A, Normal B, Heaven-preparation and Heaven-related modes. A setting change can select a reset-specific mode and therefore alter the practical path to the next bonus even though the maximum published game-count ceiling remains 900G.

Mode clues matter more than a single raw game count when judging whether to continue after a bonus or a reset.

Administrator research. Additional play and result interpretation:

ModeProgression to distinguish
Morning (モーニング)Reset route; moves to Chance or Normal B or higher
Chance (チャンス)Next mode Normal B or higher
Normal B (通常B)Favors the Heaven Preparation route
Heaven Preparation (天国準備)Next mode Heaven or higher
Heaven (天国)32G chain; approximately 75% continuation
Paradise (極楽)32G chain; approximately 83% continuation
Super Paradise (超極楽)32G chain; approximately 92% continuation
Return A / B (引き戻しA・B)After chain end; returns toward the previous loop mode or higher

The published setting-change allocation is Normal A 49%, Normal B 13%, Chance 13% and Morning 25%. Morning is a reset-specific mode route, not a visible lamp that guarantees a first-game bonus. These allocations apply to an actual setting change; a hall opening or ordinary power cycle alone does not establish that it occurred.

Setting hints and confirmed-setting elements

Setting hints and confirmed-setting elements

Administrator research. Additional play and result interpretation:

The same colour has two different meanings

During the no-navigation bonus technical play described above, the left-reel upper red-7 target reads Super BIG stock, while the upper purple-7 target reads the mode floor. Neither hint family is a confirmed machine setting. A colour note without the selected reel target is incomplete.

Lamp colourRed-7 target: Super BIG stockPurple-7 target: mode
YellowAt least 1Normal B or higher
GreenAt least 2Heaven Preparation or higher
RedAt least 3Heaven or higher
PurpleAt least 4Paradise or higher
RainbowAt least 5Super Paradise

White is the default presentation, while blue is a weaker hint. Do not turn a default or weak hint into the stronger floor shown for yellow and above. Preserve the original target and colour before changing machines or losing the display.

How to play

How to play

No navigation: stop the left reel first. If numbered stop instructions appear, press the stop buttons in the displayed order (1, then 2, then 3). A symbol-target instruction tells you which symbol to aim for; follow it together with any displayed stop order.

During unassisted normal play, use left-first play and aim around one of the marked bonus/BAR areas on the left reel. The remaining reels can usually be stopped according to the resulting pattern; the right-reel BAR can substitute for watermelon in the standard procedure.

During a bonus, follow all displayed instructions. When the machine offers its technical-play opportunity, use the indicated stop procedure rather than improvising a different reel order.

Data policy and official references

Data policy and official references

First-party manufacturer information is labelled official. Administrator research identifies the administrator’s review of published information; it does not by itself mean original measurement or manufacturer confirmation. Calculated examples are labelled separately and explain their inputs. A page verification date records an editorial check, not a new experiment or a remeasurement of every value. See our editorial policy for the distinction.


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